IN-HOUSE SOFTWARE

For 30 years, BUF has been known as one of the most innovative companies in Visual Effects. The quality and originality of our work has earned us close to 40 international awards.

From the “bullet time” effect seen in “The Matrix”, directly inspired by BUF’s development for Michel Gondry’s “like a rolling stone” music video to the “camera mapping” technique which allowed David Fincher to introduce a new visual language in “Fight Club”, BUF is always technologically a step ahead. In order to offer this cutting edge technology, BUF develops its own Software.

Our research and development team along with the art department and production teams, has created a coherent pipeline to provide creatively open solutions that meet productions biggest challenges in full CG Animated films and live action movies. From modeling, dynamics, animation, high end rendering to project and asset management, we bring to life the most elaborate tools in visual effects. Our high-skilled engineers including our internal IT and Render farm teams, ensure the daily delivery of adaptable solutions suited for your specific production needs.

At BUF, we believe in building and improving our tools to ease the creative process and financial constraints of future special effects and animated films.

KEY FACTS

In House Software all fully integrated, all fully customizable including:

• A Complete 3D pipeline from modeling to rendering.

• A Node based compositing software.

• A Complete batch process manager.

• A High Resolution Image sequence player with real time color management.

• A 2D/3D paint tool.

• Production and asset management tools.

 

The Full Pipeline represents:

• 12 independent software for 3D and 2D productions.

• 15 developers from major international universities.

• 30 years of continuous research & development.


Visit BUF Software Project website

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